Ok, there is probably some basic concept that I may be overlooking here.
But how do I apply a texture to my model after I have applied a UV map using UVMaster?
I know I can do it on the right side panel. But how do I then do it on the left side?
Or from another perspective after I export my model and re-import it into Zbrush how do I then apply a texture using the uv map applied with uvmaster. Because the only way I would know how to proceed from there would be to choose a uv in the uv section in the tool menu. Or is it necessary to use uvmaster each time you bring your model into Zbrush? And then only use the texture option on the right side which is more difficult to load your own textures from?
Sorry if this seems like a dumb question. I did search for the answer to this. Thank you in advance 