Hi all, I’m pretty new to ZBrush so I’m starting out small. I modeled this football in Maya and wanted to texture it in ZB. I took a picture of my real football and photoshoped the texture for the Alpha. Not sure what the best method would be to add it to my model. I just used the DragRect tool but I’m getting some over-lapping. Since I feathered the edges of the Alpha I getting thin spots. Is there a better way of doing this?
Thanks
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