I really love the cleaness of your forms dude. I defiantely agree with peoples comments that say it looks like a hogarth figure. The shader really puts emphasis on your forms overall. Nice, you’ve inspired me.
e.
I really love the cleaness of your forms dude. I defiantely agree with peoples comments that say it looks like a hogarth figure. The shader really puts emphasis on your forms overall. Nice, you’ve inspired me.
e.
Erklaerbar: I’m happy you like him. Still not sure where I’m gonna go with him yet.
El-D: Thanks… Yeah, I probably will always tend towards exaggerated features as that’s where most of my influences lie…
Once I finish the main modeling, I might try and resculpt him towards a real person. Thank you for taking the time for a critique…
Marcus: thank you, some more fun is in store…
Alan: I try to give him some expression, but not too much for my base. I’m going to play with expressions once I have him along a little farther…
Smileman: Yeah, he’s pretty much neo-classical sculpture, but I need the practice… The tear duct is indeed too long. I’m going to bring it closer to the iris tonight after work. I think the whole eye is slightly too wide. I’ll probably move the whole structure in slightly too. Thanks for the link! I’ll be reading that in detail later this evening when I get back to the model.
Pestopants: BINGO! That’s what I like to hear when I make something. The fact you were inspired makes it all worth it… We all learn and build from each others work and that’s what makes our work live on. Go forth and create, My Brother…
Thank you all for your comments and crits. They are invaluable to me.
Dickie
Update: I added a phototexture using Zaaplink. I still have to finish the texture but it’s mostly there. Still some holes that didn’t get patched, image-wise. And of course the bottom of the model which will be covered up by his jacket.
I also added the SS officer’s cap. I did the base model of the cap in Lightwave and exported it to Z-Brush. I then tweaked the shape around and painted it. I then made the eagle and skull pins from a colored alpha. I drew them out, picked 'em up with the MRGBZ Grabber brush and made them into 3d using the alpha pallette. Fun stuff. The felt texture on the hat I made a while ago for my Frankenstein jacket.
I’m gonna do the officer jacket next and then finish up the paint texture on his face.
121 welcome…
Dickie
oh, must say its really disgusting! which is a compliment… I love the cold blue eyes, theyre sending a message so you dont need to read, its clear what youre looking at first glance.
E.
Only crit: The ear looks quite a bit alienish.
I just can’t stop looking at the hat…very nicely done indeed! Thats a really nice felt shader you have going there.
Wayne…
Congrats! Really cool model and great texturing job!
Ryan
Dickie friend !
great work with the last img! I love the eyes and the hat!
what did you use for rendering the last img?
see ya in the forum bro
With more blank skin he would look like 47…
[attach=29374]hitman.jpg[/attach]
The hat looks like 5stars small_orange_diamond
small_orange_diamond
small_orange_diamond
Cant get more realistic :]
Waitong for the final result, for now i dont like teh ears
I was doodling about and came up with this. Beldar from the Coneheads. It was an old Saturday Night Live sketch with Dan Akroyd and Jane Curtain.
Made into a fun movie back in the late 80’s. This is Dan Akroyd’s character. I did him up in 2 hours or so from the previous head in this thread…
I’ll add more stuff later, once I get my Acer tablet computer setup…
Dickie
[]
My gloat sense is tingling!
“I’ll add more stuff later, once I get my Acer tablet computer setup…”
Happy tablet computing!
I love that scene where Mr. Conehead is at the dentist… You should model that expression… Rows of teeth…
Lemo
Sweet dickie!!!
“We are from France!”
How’s things at the Z? Or have you moved on?
-Sean Mills.
hi friend
very nice as always ! nice to see your work everytime !
PS: I hope to hear from you soon
resemblance to Dan, great!
Reply time:
Lemonado: I’m waiting for the tablet PC with bated breath. I wanted it delivered today, but I think it will probably get here Monday. Oh well, good things come to those who wait, I guess. As for the dental pose for Beldar, I considered doing this pose, but I could only find 1 tiny thumbnail image of it. Maybe I’ll rent the DVD and screencap it.
OBZ: Yo, Yo, Bro! I’m happy you like the Beldar model… Yeah, I’m still at Zoic and I am still liking it there a lot. We miss you. Me and Graves were talking about you yesterday. I was telling him how well I liked that hot pink patent leather mini skirt with the matching platform go-go boots you wore that last day at Zoic. I thought the skirt went particularly well with your tattoos and beard…:lol:
When ya get back down here to the land of quakes and honeys, give me a call or PM me here, we’ll take ya out to lunch. And by lunch I mean booze. You always looked particularly hot through an alcoholic fog. Kinda like a demented Penthouse model seen through a Vaseline smeared lens…
Drums: Heya Marco! Thanks for the nice words… I WILL write you that letter I’ve been promising…:lol: I’ve just been nuts with work lately…
Arambarri: He’s still got a little ways to go, proportionally. I’m glad you saw the likeness though…
You always did know how to make me blush. I’ll get those picture of you, the midget, and horse developed soon, dont worry!
OBZ: Whoa, wait…Which pictures? The ones in the nursing home showers or the ones in the public restroom of that Burger King on Crenshaw? Well, nevermind which ones, just print both sets in triplicate. I need one for my mom, one for my reel, and one for the president of the National Horse Breeders Association. Man, is HE ever gonna be surprised…:lol:
Dickie
Maybe a noob question but can you tell me how you textured eyes? Or if you added them aditionally as other objects - and if so what You did with a sculped ones. Really appreciate answer.
Nice work - even if I hate damn nazis.
Man that is great work, you really model beautifully. To think you morphed him into Zoldar so beautifully in a lousy 2 hours! Makes me very jealous. Be interested to see him as a completely realistic human form, as brilliant as he is the original is stil very stylised. The inner brow ridges could never be, and he’s generally too long, particularly upper lip. The tear ducts are too long but also you have the eyelid skin going all the way around.
But that’s just anatomy ,the work is fantastic, I loved the way you did the first render, and the felt on the hat (& the hat itself) is pure magic. How the hell does one make a texture like that?
Thanks for this work, makes me wanna give up & makes me wanna work harder
That actualy really reminds me of my first model. well i only made 1 model in my life so far.
But it is great, i like what you did with the nose