Hi,
I made some eyebrows for a character, they turned out to be too thick and was crashing the program I was using to render them with the character so I wanted to reduce the amount of fibers so I did that but now they look like there are allot of the normals reversed, since there are so many hairs still it looks like it’s got way to much shine but really if you zoom in there is a strange thing going on with the poly’s like they are reversed. Maybe they are not but it would be nice to trouble shoot this and figure it out before I head back to square one and remake them (and that’s allot of work, so I’d rather not if possible)
The screen grab below is from ZBrush but they look much worse in the other program!
Thanks for any help, tips or suggestions!
Richard