As the title says, anyone experienced this? I had made some smooth Polygroups to try and get some hard edges and they would occasionally get all out of wack.
You can see where I had the smooth polygroups by the hard edges, but the groups themselves no longer conform to the area. This originally happened to me when I was hiding the mesh to select areas to make the groups, though using Visbility - Hide worked without screwing it up like the shift-ctrl clicking. But every now and then they would screw up when I rotated the camera. The image is after saving and restarting ZBrush thinking that might be the issue.
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