Hi there:
I’m a tester of 3D-scanning data.And Zbrush is a brilliant software that can display billions of polys.But I found a frustrating problem of normal baking ,here is the problem .
This is a Handy-Scan 3D data that contain 40million polygons.
My plan is to creat Normal maps for this lowpoly model from the scan model .But Zbrush4 must bake the Normalmap from it’s own subdivision model .without a Highpoly model ,I even can’t use the spotlight to draw texture on models because of the low resolution .
I have tried the projectAll button and it cost me 4 hours to process, lossing some details by the way .I can bake normal maps by 3DMax or XNormal ,but these software can’t process our scan model .They have crashed when I imported the 400million polygon model .
I’ve searched internet for solutions and most of Zbrush users are sculpting details from a subdivided lowpoly model ,is there someone could help me out ?I don’t want to waste beautiful details of scan-model !
Thanks a lot .I will appreciate for your help !
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