ZBrushCentral

Any idea on making this kinda of vegetaion?

https://www.artstation.com/artwork/brBmk

So literally just now i found this piece and i REALLY want to make this environment piece in to 3d. But the thing is i dopnt know a single thing about modeling vegetation :confused: Do people nowadays makes it procedurally? Or the model it and texture it procderurally?

I know this is not exactly a zbrush only method but ZBC is the forum that i am most comfortable with c:

How to simulate a draping leafs tho. MD? Houdini? Manually sculpt every single type of leave than duplicate it with array mesh or curve brush?

I’d do it in Speedtree personally