As we know, a mesh’s base layer cannot be modified while any regular layers are visible.
However quick switching a mesh (i.e. alt-clicking) brings this popup as zbrush thinks we are trying to do a subtractive brush stroke.
The popups are :
• “mesh has polypaint layers. turn off MRGB draw mode or active layer recording mode and try again.”
• “mesh has deformation(shape) layers. turn off zadd/zsub draw modes or active layer recording mode and try again.”
This really gets on my nerves after the first 100 times it shows, is there any workaround to bypass this ?