Completely new to not only Zbrush, but 3D in general. I’ve always been photoshop and 2D. I’m still trying to learn the vocabulary of 3D and how to do basically everything. Not familiar with the idea of “normals” “Primitives” “vertices” so any really great beginner course to understanding the components of 3D forms would be GREATLY appreciated. Most of the tutorials I’m finding on Zbrush just teach you how to use the program as if you’re already very familiar with 3D. That’s like talking to a painter whose never used a digital painting method about pixels, masks, layers and blend modes. They’re lost…as am I right now with 3D.
Also, once I get a better handle on things I’m wanting to play around and create a sort of floating circulatory system that will be in a translucent body. Something similar to the photo attached. It doesn’t need to be medically accurate. What would be the best way to start out creating a complex weaving/system of tubes for the circulatory system?
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