Anthony Jones - troll concept in 3D

Hi all,
I would like to show you some bit of zbrushing that I have done recently on my spare time. It is based on a concept by Anthony Jones: http://3.bp.blogspot.com/-x3NUvbXkuhc/TOtx-dpl7iI/AAAAAAAAAa0/jNyNA4oBiB8/s1600/sketch30.jpg
I love this drawing and I decided to give it a quick go in Zbrush and maybe do a quick paintover in photoshop afterwards.
So, here is the result of the paintover:

And here, just the greyscale render:

You can also find a full model turntable here:
<iframe src="//www.youtube.com/embed/hm6ebdp_m9w?rel=0" allowfullscreen="" width=“640” frameborder=“0” height=“360”></iframe>
And a zbrush timelapse movie of the modelling process here:
<iframe src="//www.youtube.com/embed/boPI9gNse8k?rel=0" allowfullscreen="" width=“420” frameborder=“0” height=“315”></iframe>

Please, feel free to comment and if you liked it, you are more than welcome to join me on facebook: https://www.facebook.com/faraguay3d and on my youtube channel for more zbrush timelapse videos: http://www.youtube.com/user/faraguay3d

Thanks for viewing.





Very nice! You did a great job converting that concept. If you don’t mind I’d love to see a break-down of the photoshop paintover.

masterpiece, deserves the top row. I was already aware of the concept and I liked it a lot, your conversion into 3d is flawless, I’d be more than happy to have that as a 3d print! keep posting tontuck
the video showing the process is really priceless

Thanks for the nice comments. I’m glad you like it. I consider this very much a rough sketch anyway.
I spent most of the time compositing the image, rather than painting on top of it.
I exported a few render passes from Vray and comped them in nuke. It’s a really messy workflow because I was experimenting a lot, but the actual paintover in photoshop was pretty quick and dirty as you will see in the image below.
I wish I could break down a bit more the process with images, but it’s really messy :). Basically I comped this color layer on top of a lighting pass and then added the reflection pass on top of those two.
The rest is just color correction and grading and depth of field and a few dust layers on top of the background, which comes from a photo I took when I went to Vancouver :slight_smile: (best part of the process, really).

Anyway, here’s the color pass I created in Photoshop, using different photos I found online:

I know it’s not much, but I hope this helps understand a bit the process behind the image.
Thanks again for watching.


Great model and render!!

Thanks. I’m glad you liked it.

Yes, i specially like the color work, good eye.

great model :+1:

I love it.