Something really strange is happening to me during a retopology. I’m trying to preview how the details project onto my new mesh. The point is that everything was going pretty well for the first 4 fingers (it is a glove) but when I did the thumb it started to “explode”.
This is the original mesh, and how my new mesh should look like:

I really don’t understand what’s going on, so I would appreciate any kind of help. Anyone knows all the mysteries behind the projection of detailed Hi-res meshes? Hope so…
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