ZBrushCentral

Answered: Spotlight and texturing material

Is it possible to paint a texture with spotlight and having to change it’s color while painting by choosing the color you want with your main color swatch and without having to color the whole picture?

I mean, I want to keep my original image as it is, but if I take a color it will be tinted with this color, like that I can quickly change it’s hue.

Can you do that? I can’t find how to do it.

And an other question, what are the best material for texturing?
Currently I am using the flat shader and skin shader.
Do you guys use something else?

You can change the hue of your image or add the swatch colour with the paint setting in spotlight (the spotlight tutorials in the ZClassroom show how). Then just restore your image back to its original state.

I usually use chalk to view diffuse colour, although I"m sure there’s a much better material to use. The ambient/emissive quality of chalk does seem a bit high.

Thanks.

Richard, that’s what I am doing for the moment, so that is probably the good way :slight_smile:

Dfo, I will take a look at chalk, I tend to not use any matcap because I don’t like the cavity settings, seems really fake to me.