I imported my map into Lightwave, however, the seams are showing and they are ugly. Is there anyway I can get them off? I used Spotlight to paint my textures. Thank you for any suggestions / help.

I imported my map into Lightwave, however, the seams are showing and they are ugly. Is there anyway I can get them off? I used Spotlight to paint my textures. Thank you for any suggestions / help.

Could anyone help me on this please?
Is there anyway I can get rib of the ugly seams?
Maybe there is something I should press before exporting the color map?
Thank you and appreciated for any help.
One solution might be to increase the UV Map Border size. (Default is 4 pixels.)
Another might be to adjust the UV’s in the U and/or V direction. Try values of + or - .01 at first, then apply the adjustment. Within a couple tests you should know the actual values you need. Once you know, you can use those values for all models and can in fact create a Macro (which can be given a hotkey) of setting and applying them.
Hi aurick,
Thank you very much for replying my question, that is indeed good to know.
However, where do I change the values + or - .01? Thank you again for the reply. Appreciated.