When I stretch a texture over a model in polypaint (because I’m still using 3.5 and they made it so image plane doesn’t work with projection master in preparation for v4.) When I stretch a texture over, on the edges where it wasn’t a perfect match it stretches over. How can I lay a texture down without it stretching and ruining the polypaint on the sides of the model?
Example:
[[ATT=]test.jpg[/ATT]](javascript:zb_insimg(’’,‘test.jpg’,1,0))
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