ZBRUSH HELP PLEASE!!! I noticed whenever i use goZ or even import a model into zbrush, i have missing geometry. Not sure why this is ocuring? For example, I’m doing a mouth with teeth that has some objects that are duplicated, (ie: different teeth) and some of the teeth come up missing in Zbrush. I tried deleting history and converting all instances to objects, however the problem still persists whenever i try to import my mesh from maya to Zbrush. Does anyone know a way around this, or have a solution for this? Any help will be GREATLY appreciated. Thank you.
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