I’ll have a check - but I’m not modifying anything in the obj settings. Just exporting as normal (and not altering any import/export scales in zbrush either)
Goz gets things to zbrush and when I export back it arrives the same size it left. it just appears IN zbrush at 100 times larger than it should (to the extent the floor is a tiny grid and any attempt to dynamesh normally kills the machine because the poly count is hitting so high)
(and just tested it with a box). Box exported on normal obj settings (and tried zbrush settings with scale set to 1). Comes in fine. GoZ - comes in at 100 times the size. Both when exported BACK to Max arrive at an identical size despite the difference in Zbrush. Which is annoying.