Hi guys, quick question, I have a camera setup in the zbrush timeline, with 3 keyframes, two of them we see the whole mesh, and the third keyframe is just for the head of the character, but whenever I set off a turntable I need it rotate around the head subtool, how do I do this in zbrush, because at the moment the camera is focused on the head but the whole mesh rotates and the head goes off camera, relatively simple thing to do but zbrush seems to complicate it!
Thanks
Arvind!