ZBrushCentral

Answered: exporting out my poly paint

Hi. i need some help on exporting my poly paint out with zbrush 4. thanks.

1) Use the Tool > UV Mapping menu to set your desired texture size. It should be the power of 2 in size that’s closest (when multiplied by itself) to your SubTool’s polygon count. If your model doesn’t have UV mapping you’ll also need to drop down to level 1 and assign some.

  1. At the highest subdivision level, press Tool > Texture Map > New From Polypaint. This will create your texture in the small thumbnail there within the Texture Map menu.

  2. Press the Clone button next to the thumbnail to copy it to your Texture palette. Flip it vertically and export it.

  3. If you assigned UV mapping you’ll also need to export level 1 of your model as an OBJ.