Hi,
I’m pretty new to Zbrush and am having a bit of a time figuring out the subtools. I have a character, with boots on. I sculpted the boots straight onto a subtool (her sock-like things). I am having issues with the boots however; there seems to be some odd secondary mesh hidden within that pops out when you look at it from certain angles (I attached a picture!).
The problem here is that I sculpted the details on the socks etc so dynamesh ruins it, but I dont know how to fix the odd geometry otherwise. Is there a way I can cut the boot part off into a new subtool, or only dynamesh part of the subtool? I tried Qremeshing it with the sock area masked, but it still remeshed it (which I dont want it to do since it removes the details).
I would really appreciate help on this. Google didn’t help me 
Hope I was clear as well, thanks for reading!
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Cheers!