Hey guys! This is the feature I was most of all looking forward to. I saw it in pixolators teaser of the weight lifter in z4 beta. I searched this forum and found out it can be rigged, but I tried doing it and didn’t quite work. Does anyone know how to do it? How is it saved? Are the zspheres saved on the timeline? Or the 3D layers? I tried both and didn’t work, hence would appreciate a thourough step by step if anyone’s familiar. Can a focal bone/zsphere be established so the whole character would move and not every single one separately?
Thank you! Would mean the world