I am modeling a cimera (three headed monster) I have the two extra heads seprate when I bring them into zbrush and finfish sculpting on them is there a way for me to blend in the heads onto the body without u seeing the hole where they are cut?
You should include them in the mesh from the beginning. Once you have the first head modeled, highlight that head and extract it. Then position it over the unmodeled heads and use the ProjectAll function. You might want to do a few tests with this work flow before commiting too much time to the sculpting.
okay ill give it a try,thanks