ZBrushCentral

another dragon

you know, it´s only rock ´n roll, but i like it. made from pixolator´s model.

dragon_01.jpg

Attachments

dragon_02.jpg

dragon_03.jpg

Nice work, he or should I say she (looks like a female dragon) has a very elegant design. :+1:

Thats brilliant! I love it! Texture it and it i would say top row for sure!

Really nice!

Once tips I learn about zspheres, wehn I did my dark crsytal creature, and watching you wings:

Once your zpsheres model is finish, add some zspheres to have a regular zpsheres spacing. This way, you will have equal polygon repartition, and you might not lack of polys like you have on the wings…
Really cool job and elegant model…

The word elegant comes to mind. Very appealing.

Thx a lot for your comments!!. didn´t thought about it, but maybe she is a lady, something between shreck and reign of fire. copy that, Sebcesoir, will be useful for my next model with wings, clothes or big membrane. ok, i´ll keep on working on this dragoness :lol:

Nice reworking of Pixolator’s idea. :wink:

two pics more before going for texture

dragon_05.jpg

Attachments

dragon_04.jpg

looks very cool… the chest looks a bit like a back though.

it´s ok, back looks like a chest, so…:wink:

Hey Abraxas!

I think if you define the mucles of the neck, it might help to make it look less like the back. Also I think the legs should be a little bit more thicker. Stronger muscles! Enough for him to support his upper body.

I like the whole concept tho! It looks like the dragon it’s made out of rocks. Very cool!

Ok have a good one!

Javier Loredo.

Amazing! Please sir make a tutorial for texture. This is by far one of my favorite models I’ve seen. You have to make a rider as well. Nice job, GODbless!

I have one question: did you skin it, then sculpt it or did you sculpt the mesh in preview mode (ZSHERES), so if you wanted to repose it you could. ???

This is simply beautiful work!..Ill catch up one day soon hopefully…till then ill cont. to enjoy ur posts!

Agreed, very beautiful, and rich with detail.

Sickeningly awesome, love the anatomy. Uber cool.

hi, beginning color map, tell me what u think. wings need something to fake the poly lack.

answering questions & comments: it´s sculpted in preview mode, keeping zspheres for poses. I´ve tried to define shoulders and low neck muscles a little. About texturing, nothing special, only that blending the layer with the alpha scales with the color maps gives a good cavity effect.

thx a lot for c&c

abraXas,

This is really starting to come together.
I have been following the progress of this and the color map suits it well.
Nice details by the way :+1:

~BW

oook, i´ll keep going on painting scales, some veins, nails, and something to enhance the wings look…tyvm mr. monster