ZBrushCentral

Another Armor!

Since Im new to the 3d world and have only use Zbrush recently. This is what I came up with :
Updated Model: ArmorChestDetail.jpg]Armor.jpg
It has around 70k polygons and I used several tools like masking and size deformation to build the armor. My goal is to make a whole set then I can put it on one of my eventual hero.

Comments and suggestions are welcome.
Thanks

Anh Phuong, Tran
Java Programmer.

that looks kind of cool

which technique did you use?

Stanloshka! You know that when you start to model with a primitive like sphere, cylinder and such, you can change alot of parameters in the Tools/Initialize ? If no, try that.
Also, you can check Tools/Masking out. In there, you can mask all the object and then only unmask by rows and by columns. You have to go there and see what I mean.

And then you can use Tools/Modifications/Size or Inflate or any other tools.

That’s how I did this, with alot of experimentation.

I meant eg. ZSPHERE or free sculpturing from 3d object, but thanx I will try to improve my knowledge :slight_smile:

I had some time to experiment with the Projection Master after seeing some nice pics and tutorials. I worked on the chest’s details last night. Here is what I came up with:
ArmorChestDetail.jpg

Comments and tips are welcome.

Thanks!
Anh Phuong Tran
Java Programmer