OMG It just keeps getting more and more Elite Ninja Powerhouse.
BoW
You guys are the John Carmack of 3d Art.
Tinkering away endlessly toward perfection.
OMG It just keeps getting more and more Elite Ninja Powerhouse.
BoW
You guys are the John Carmack of 3d Art.
Tinkering away endlessly toward perfection.
There is 3Dcoat which has layered texture projection painting. Mudbox has this too but it doesn’t seem to have as many layering settings and features.
Modo is another one that has layered painting on psd files.
Wonderfull work you are doing. GoZ working with 3ds max is on my wishing list.
The feature that excites me most is support for displacement maps from HD geometry. Until now, I’ve tended not to use the HD feature much at all because I couldn’t export anything I did with it to other programs. Thanks to Pixologic for the improvements, and for making them free for current users!
Ah yes, HD looked so cool till I found out I couldn’t export any of that detail. I’ll definitely be making some bump maps out of that when it does export. very cool.
You guys from PIXOLOGIC are killers! Never used any application which was so supported like you do. Congrats!
Pixo, you guys not only have one of the best apps on the market, you guys really support the program with free plugins and updates???
That’s unheard of anymore. That’s why we tell all our friends that they must get Zbrush… it’s awesome, it’s got a GREAT community and price/updates are more that reasonable!
Way to go Pixologic!
-RB
INDEED! I have never touched HD Geometry but now I can do it for my next character project…
now my next question is, is ZMapper gone? I kind of grew attached to it. And also how clean will the HD modelling appear in my normal maps when they are baked? Also what will be the new way to bake your Normal Maps?
well if 64 bit isnt an option with zbrush 4, how bout 4.1 64bit?
That really needs to be the next major step in upgrading this software.
that is cool too… 64 bit is a top priority for me. I have 12gb of ram and i don’t want it to go to waste. Will HD geomerty also translate to the polypainting too…?
Good question but in short, yes, I think we will be able to export HD definition to our normal maps with or without ZMapper.
Cool…because my next project will definitely make use of this. I’ll probably want to see this in use first… to see if the details translate well…
What kinda rig do you have and what are you planning HaloAnimator? I’m watching you!
I am running a Core i7 920 2.66 OC to 3.20GHz, 12GB of DDR3 Ram at 1600 Mhz and I am wanting to enhance my work with all kind of detail…
This going to be Very Cool:D
With the recent release of 3.2, the Decimation plug-in, then the Paint thing, Z-spheres II, the upcoming 3.5 and much awaited v4 , this is like having xMas every month!!!This is trully the Summer of Love!!!
Congratulations and hail to the zBrush Team! I never felt so exited by an app, and wish that the people at Autodesk and Adobe could match up! Is there a smiley for ‘Kiss the feet’???
Is 4 still going to be free? does lightbox and spotlight come with 3.5.? If not I feel a bit scammed!
Congratulations to the zBrush Team , looking forward to it all, will there be Goz for Silo ( if NC are still going to bother with it ?
)
I can´t Waiting !!! :lol: