Hello,
I have just rendered out this turntable animation of my skeleton model, but it seems that the material I am using has some bump information based on the position of the camera. As I`m doing the turntable, some bumps keep on traveling throughout my model. I would really appreciate some help.
Can someone tell me which attribute may be the faulty? How could I fix this?
The material I am using was downloaded from Pixologic’s website: it’s called ANCIENT BONE by Arran Lewis.
The video (first it is apparent on the skull and then on the sternum, leg bones etc.) - ONLY VISIBLE WITH HD ON :
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