This is a model I being working on for a while. I started the basic mesh in maya, but I used zbrush to make the muscular detail more predominate and for texturing. I’m still work on it and trying to find ways to improve it. So, my ears are all open.
How did you make the wings?
I created the wings separately then attach later on in the base model.
Cool character. My only question is with the character’s upper body mass. I mean, I get that it’s stylized but it looks like he’s not strong enough to lift those huge hands. Maybe I’m over thinking this but I can’t help but imagine that he walks slumped over.
you’re correct.