Josh, thanks dude, still gona work on those, somehow i lost the nails in the transpose master process, and still need to modify the finger poses for the other hand, just bent the hand to disguise the pose for now.
Euge, thanks man, gona make a render out of this model soon.
Topopotato, thanks, if you asking about the Blanka matcap, i used the one Rich diamant kindly shared in his Uncharted 2 Topic (great matcap Rich, thanks for sharing) http://www.zbrushcentral.com/showthread.php?t=79141&page=2&pp=15
Womball, thanks man, hope you like it when it gets done. About the knees, i bent it and it intersected very deeply, so i masked the shin from the thigh and made another polygroup, then i hide the thigh and sculpted the calf so it gets the feeling it is in contact with the thigh and then did the same thing with the thigh.
Dhyego, I used transpose master for posing all subtools at once, but i did get some problems i did not quite understand, eyes and nails were left out of place(they were in the right position when in tpose mode), so I deleted it and gonna make it in 3dsmax, when i get the model there for rendering.