Wow! Love the muscle sculting and the how the monster is looking. Just 2 suggestions. The head looks a bit small or at least a bit disconnected from the body, it almost looks like its got 2 necks. Just a suggestion, those neck muscles along the side going into the head should go higher to where the ears would be. Also the ballance of the monster looks off, like its gonna topple over. Just try doing a test where you shorten the the thigh and middle part and see how it poses. Otherwise very cool dude.
yeah i like to add the noise cause i think it kinda gives it a photo effect but i better tone it down on. thanks Sebcesoir for the advice and also thanks for those cool matcaps you made.
aiman, thanks i dont have a job right now so i guess I got a lot of free time on my hands.
its a work in progress, im having trouble trying to make look “balanced” If i had some good refrence that would help a lot. Im gonna try to get everything right with the transpose and do some other things before I its finished, but thanks for your comments!
For ref I think the best things to google are minotaurs and werewolfs and maybe even taurens. They all have knees that are sort of inline with their finger tips.
Damn, i like this stuff.
I’m new in the zbrush community and i’ve a question: how did you get the muscles so detailed.
really nice work.
Hulkstar789: thanks, i will post a in depth tutorial soon explaining my workflow and a few tips I think should be very useful.
Overall theyre very good sculpts, but the legs on the guy are somewhat odd…and the feet on the monster are not really there yet…But good job
IMHO the feet of the monsterman are so stretched, anyway great stuff, the muscles are amazing.
Good Job Keep to post!
Bye
hello children!! just posting a wip of a npc for a crysis mod . will post more updates soon!!!