AWESOME ecorche! Really great work! Are you planning on doing the rest of the figure? The link isnt working for me so I am not sure if you already have.
once again,
Awesome!
Scott
AWESOME ecorche! Really great work! Are you planning on doing the rest of the figure? The link isnt working for me so I am not sure if you already have.
once again,
Awesome!
Scott
This looks great. I’ve seen the practical sculpt you used as a reference, and I think yours actually has more life than that one. I look forward to seeing the rest of the body.
WOW! Great one! Now I finaly know why I can wiggle with my ears:D.
LemonNado
yessss, it’s toprow
great job, man…
Hey Anh -
I see you are still kicking butt with the ol’ Zbrush!
Great work.
Nice job on the top row!
anguyen all has been said about your wonderful work and i agree!!
Congratulations.
Andreseloy
ps:if you can share your workflow as a MD dedicated this last years to learn in this very difficult world of the art i will appreciated, i just have words of admiration for this one. The Netter is a great atlas from CIBA Geigy Laboratories and your post remember also a very good reference from Andrew Lommys about head muscle.
Have you used alpha or make this from scracht?
Thanks and congratulations.
ps: I dont forget you head tutorial is just master!
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way to go Ahn.
great work, great stuff.
Apollo
I just have got no words…
you really really REALLY have deserved that place in the top row…
Very cool…
i love anatomy…
congratulations!
Very good and detailed!
Great work!
this is amazing, Its a brilliant piece of work and hmm, it just reminds me of how much I love anatomy. Thanks loads for sharingthis as it is really inspirational.
Very cool! Great job! I want to see the rest of the body.mm
Hi Anguyen,
Well all has been said about your terrigic work but i’m saying it again : great work, even if he has no skin, this guy realy looks alive. Can’t wait to see more of his body
Dizzy Boy
nice ! very well done !
Anguyen, this looks fantastic…i’m amazed at the low-poly model you start from ,i had thought you needed more edgeloops round the ears to get such a high definition …i know from your earlier threads that a mesh with a to high poly-count makes creases in a model if you devide it to much, but this model seems so low in poly’s …!?.
jantim
Really impressive this work… Congratulations!!
It’s already been said…
wow…!
this is really excellent…i can’t believe how detailed it is, especially after i saw the base mesh…my eyes popped out of my head. are you planning on texturing?
Looks like someone’s understanding their anatomy. Great job. Your are going to learn so much from building your own digital Ecorche. I’ve seen the sculpt as well and I agree with Zac.
Please keep us informed of your progress. I would like to see you create this model, the face particularly in a different expression ( the mouth open and the jaw down) so you can explore how the muscles stretch.