Hi everyone!
This is my last model, low polys done in XSI.
High detailing in ZBRUSH, I love this program :D.
Hope you like this one.
Cs&Cs are welcome, as always.
[attach=95159]post01.jpg[/attach]
[attach=95160]post02.jpg[/attach]
Attachments


Hi everyone!
This is my last model, low polys done in XSI.
High detailing in ZBRUSH, I love this program :D.
Hope you like this one.
Cs&Cs are welcome, as always.
[attach=95159]post01.jpg[/attach]
[attach=95160]post02.jpg[/attach]



Final image.
AO, SSS, bump and specular map.
Great study of fat! His biceps seem too defined though. I think there would be some fat on there as well that obscures the seperation of the bicep and triceps. Also there woudln’t be visible veins on the bicep, but there might be some on the forearm.
cool work mate! I like the render 
thanks womball! yes I have to do some correction on it but, at moment,
it is a WIP… 
Thanks mate!
I’am happy that you appreciate that.
Another up.
[attach=95492]fatmanUP.jpg[/attach]

Here is the same mesh of the previous model, But I have modified just the shape and the proportions, then I have added some details on it.
Total time of modeling and sculpting is almost 5 hours.
The base mesh is made to have best result in animation.
Thanx for the shader. 





Great works
gran bei lavori
ciao
Hood:Thanks. ( Ho visto il tuo blog, molto carina la versione di Wolverine
rifatto così! ) See you next reply or thread 
nice details on the modified mesh! keep it up!!

Pooop: Thanks, I am trying to do a little animation with it, in my free time.
(I will have more free time next week… maybe…
)
heh! me too i need free time to keep up mine ^^!
BTW i really love your works.
very creative, mate!
keep rockin’
small_orange_diamond
Wow, so nice, i like your detail, great
Poop: Thanks!!
Drummer: Ciao Cumpà!! (translation from italian, slang mode: Hi Mate!!
) thx for comment! cya on msn.
Barbarossax: Thanks, I am happy you like it.
Nice sculpting and good style; keep up !