I remember a couple of months ago, I saw a thread with an explanation on how to move a model from ZBrush to Maya, and how to set up lighting in Maya, and shade the model, to get a nice result for presentation.
In the tutorial, he wrote that in ZBrush you should export your model to Maya’s extention, which will take care of all the settings for you to get your model accurately displaced. Then he showed his lighting setup and settings for linear workflow, and the final result.
I’ve been looking EVERYWHERE for this tutorial. Does anyone know where I can find it?