ZBrushCentral

An easier way to make a mesh?

The mesh I made using Zspheres is just becoming too problematic :cry: . Is there a way I can cut off( so to speak ) the bad parts and rebuild them or salvage the good parts? Is shaping the sphere 3D better/safer?

You can Alt+click on a ZSphere to delete it.

Alternatively, if you’re using ZSketch there are brushes that can reduce large areas very quickly.