ZBrushCentral

Ambient occlusion problem.

Hi folks!

I’m using ZB 4.2 and since today i’ve been facing some odd problem with the AO export.
I tried to export both export via Multi Map Export and from Masking menu and the only result I got is an almost totally black image.
I changed the intensity, the scan distance and aperture. I even flip the normals to see how it turns out.
Thing is I’ve already use AO for personal works and it worked just fine.

I don’t know what’s going on. So I’m sharing with you one of my ZTL that I use in my project to see if it come from
zbrush or my model (uvs etc…).

If anyone have a clue, be kind to enlighten me :wink:

http://www.2shared.com/file/28UTYktS/Morpheus_head.html