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Ambient Occlusion Crash on Best Render (ZBrush 4 OSX Bug)

Ambient Occlusion crashes the Best renderer.

To test: Load up any model zoom in so it fills the document (so part of it disappears off the bottom), turn on Ambient Occlusion, then click Best Render (not BPR). This results in a crash every time.

It only seems to happen if the model fills the screen (ie, there is geometry on the last few lines of the render). However, it doesn’t crash if there is no geometry on the last few lines of the render.

Other than that ZBrush 4 is pretty solid on the Mac, but I thought I’d flag this bug up so others can check it out.

Can anybody else test this? I get this crash 100% of the time (always on last line of render).

Example video here: http://img638.imageshack.us/img638/1866/screenrecording.mp4

Also, where should I properly post it as a bug report?

Thanks

I’m getting this all the time now, and all of a sudden too.

Crashes on the last line of rendering every time! Very annoying.

Why is this happening?