ZBrushCentral

alphas with dragrect

Just something:

I would love to be able to dragrect an alpha onto my sculpt, and then the bounds of the alpha are live (like curves) and I could tweak the edges before committing the stamp.

When making scales etc I always have a ton of cleanup since the alphas need to slightly compress, turn or be offset and it’s tough to achieve normally.

Unless there is a workflow I am missing?

Just a thought anyway if pixo folks swing by here at all and read these bits. :slight_smile:

projection master and/or spotlight are what you need.