ZBrushCentral

Alpha stretching?

How come whenever I make a custom alpha, zbrush always stretches it out? I dont get it. I want the alpha in the palette to be the alpha that ends up on my mesh. Is there some button I gotta push to make it so?

[![alphathing.jpg|878x870](upload://hZ5legNjXMUFpnIzactNpKzWchV.jpeg)][](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

All alphas are square. If you’re using a rectangular canvas or if you use the MRGBZGrabber, you’ll get something that’s not square which then gets stretched or squished to make it so.

I recommend using a square canvas to construct your alpha, then use Alpha>GrabDoc to capture it.

Thanks! I knew it had to be something simple.