When I drag my alpha over the same spot more than once it bulges the overall form. The work-around that I know of is to do this using zbrush layers then export the obj. and import it back in. The result leaves you with the displaced texture from the alpha without the bulging of the overall form. The problem is that I can’t remember all the steps inbetween to make this work.
I would appreciate any assistance!
Thanks!
Attachments
