Hi guys,
Playing around with Shadow box and clip brushes. i started to understand how it work. Details were made using custom alphas made with “macromedia flash” and mask using zbrush 4 new tools.
Have to learn how to use the new tools for texturing.

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)) . The native mesh done with shadow-box its very “dirty” and produce some glitch when using “clip brushes”. Other thing i need to study is polygroup (and edge loops function) and subdivide my mesh in various subtool.