Thank you everybody for the “happy B.DAY” and for your replies.
I must say you one thing…
I’VE GOT A GREAT,GIANT,HUGE PROBLEM!!!
Look at this:
My problem is about PROJECTION MASTER TEXTURING,
- In the first pic you can see my base-colored mesh before entering into PROJ. MASTER.It’s all ok…
- In the second one I’ve made a casual texture with red and blue.
- In the third one when I pickup from P. Master my texture becomes this chaos.Look carefully in the circled zones.(I use a higher contrast level with Photoshop to put in evidence the error).
- What’s the problem?it’s a ZB bug (a ZBUG…!?..
:lol: ).I’ve Made something wrong…?
If anyone kniws the matter of my problem please
HELP ME!!!

Thank you very much guys,
MattHHH
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