Hi guys! This is my first post with something that actually looks good here! This character (yet to be named) is for the game Second Threat (it’s indie, so you wouldn’t know it). Low poly he’s around 3.4k polys (not sure). Currently, I’m having issues (tons of them) on projecting my details onto my low-res retopologized mesh (if you wanna help with that, see here). The concept isn’t mine, but I changed it up a bit. The first image is the initial body sculpt without armor, I took it as a chance to do an alien anatomy exercise (I focused on making realistic muscleture and bone structure). The second, is where it is currently, I’ve added armor and colored him up. He’s currently 1.2M polys (will be lower when I finally figure out how to project the detail). So, here you go!
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](javascript:zb_insimg(‘111452’,‘AlienAlmostDone.jpg’,1,0))
Comments and criticism are highly appreciated, thanks!
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