Starting a model for a project I´m working on (made the concept + 3d model, later I will made in game low res, textures etc…):
[[attach=185637]ProjectAks08.jpg[/attach]]
Starting a model for a project I´m working on (made the concept + 3d model, later I will made in game low res, textures etc…):
[[attach=185637]ProjectAks08.jpg[/attach]]
nice work like the sute.check out my zsketch http://www.zbrushcentral.com/showthread.php?p=667676#post667676
Some updates…
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Cool man!
refining, adding more details.
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i think the brow above his nose looks weird. like he needs a brow
Sebcesoir Your work is very inspiring… cheers
baller This is not the final version of the head, and I dont want really do a “human brow”… its just a humanoid
very cool stuff
More refining before starting a helmet + pose
[](javascript:zb_insimg(‘185969’,‘AKS_B5.jpg’,1,0))
Starting the helmet before refining all the character.
[](javascript:zb_insimg(‘186918’,‘AKS_h.jpg’,1,0))
I really like the over all design of this guy but that helmet is so big that it looks like his neck would snap from the weight of it… Maybe shorten the neck or give him some armor there to kinda brace it?
Clintus Maximus lol… yes your right… but I still have to model some kind of “neck-protection”, it will give it some more strongest look…
Adding details to the helmet, and I adjust some proportions…
[](javascript:zb_insimg(‘187107’,‘AKS_m254h.jpg’,1,0))