I am looking into using the transform gyro in paint mode, I have never used this at all as I work mainly in 3D.
One feature I like with the move gyro in paint mode Is the ability to drag one object over another and
have it follow the surface of that object in real time as you drag, an I have a question about that.
So for example you have a 2.5D dog model on your canvas and then you place a small sphere on the canvas as well , then you click Move in the Transform palette and you can drag the sphere over onto the dog and it will snap to the exterior form of the model as you drag so that you can place it where ever you like on the 2.5 D surface of the dog.
I would like to be able to do this type of action in “3D” and also be able to rotate the dog so that I could position the sphere on parts of the dog not shown in the 2.5D view of the dog on the canvas. Is there any way to bring the scene back into 3D edit mode? or any similar feature in edit mode to drag one sub tool over the surface of another ?
The closest thing I use is insert mesh brushes, But you don’t see the insert moving along the surface in real time as you drag like with the move tool in paint mode.
Thanks