ZBrushCentral

After rigging & posing, how to export as morph?

I could not find the solution, not zsketch but the posed polymesh model to be render elsewhere, there is no export? Or is the method replaced by transpose doing it bit by bit?

Thanks.

tool>adaptive skin>make adaptive skin.
select that new tool, and export out that

Thank you for the answer, at first impression, that button seems like creating a new mesh like zsphere concept, one of the conflicting tools since Z3.5.