Hi all,
Another newbie question from me (related to Poser).
I have recently purchased the Natalia 2 Poser figure by Dacort. I’ve been trying to think of ways of utilizing head and body textures from other Poser figures such as DAZ’s Stephanie - seeing as there are not a lot of textures ready-made for Natalia, and in particular no photo-realistic textures that I know of.
One thing that occurred to me was that I could perhaps export Natalia’s head as an obj file, import that file into zBrush, and then load up a Stephanie texture.
Obviously things won’t line up - however it seems like their head textures are reasonably “similar” – so …
I was wondering if it is possible to load up an existing texture into zBrush, and adjust it – i.e. move, stretch and or squash it – so that it “fits” onto the object that is currently in the zBrush window.
I hope this is making sense - please note that I am NOT talking about “painting” textures - rather adjusting an existing texture.
Any help and advice on this would be appreciated.
regards,
Andrew

