That is a gorgeous pallette on this last post. However you arrived at it…well, keep doing that! Really nice.
ok, it works the multimakers thing , but i still want to add more parts, i know how to do it know, but its not the point now, the point is that for some strange reason that its pissing me off so much is that when i want to move, rotate or scale something of that group of objects the first tol i marked as multimaker disapear each time i move , rotate, or scale the other object i selected, so i cant really put the object in the right position cos i dont see nothing, i yust see the object i selected , the other object remaining and voila, the first maker its gone and i see the background, but when i stop the manipulation , voila hop! appears again. how i can solve this problem???
:evil: :evil: :evil: its getting on my nervs!!!:evil: :evil: :evil:
Help!
DarK ZanatoS
it work in that way… when you move or rotate the first object( the object reference marker) disappear and reappear.
Andreseloy
work-around for disappearing multimarker - add a dummy object and reorder the multimarker objects. Then the dummy will be the one that disappears.
LINK to a thread where the problem is discussed and a note about MOLDY2 which provides a few buttons specifically for multimarker manipulation.
Sven
hope everything fine for you and your family
Andreseloy
Andre,
All is very well! thanks!
Sven
p.s. you are posting some exciting new work lately!
Think you save my life , cos i was gonna suicide , i was desesperate . you know when u dont know the program youre nervous, sweaty, angry , curiose, excited, hyperactive, but having this problems i was gonna kill myself. Thanks again, thanks.
Thanks again, im getiing this of the multimakers. i finally put the horns in their place. And umm, people, u think need eyes? demon eyes or black eyes with a little shiny white part?
Nice Work so far. I’d vote black shiny eyes and a slightly rusted/tarnished nose ring. Oh and some faint steam coming out the flaired nose. The hair isn’t bad, actually it’s nice, which is hard to make to good while flat.
His head looks more horse shaped than bull. I’d widen the skull and drop the horns lower so that part of the skull is flatter. Again nice work.
-TL74
oh thanks ill try that , and yes youre right, looks like a horse head, i ddnt notice.
Well , after so much work in zbrush following the things you guys told me i end up with this head of a bull, also i used photoshop. Still not finished, i need to play more with the lights to make a dark , misterious and dangerous enviroment.
What u guys think of the model???
look also the work of Bonecradle, he has outstanding work made with MM, one of the MM Master¡
Andreseloy
Still i dont got the right light:evil: , but i think still missing something in the image, what it is:qu: , i dont know jet. i request a little help please!:o i add some smoke to the nose and change the color to redish but i think the first one its better but… .i dont know,
well, what u guys think?:qu:
Attachments
Anyone out there? no comments at all? i still cant find the part missing…am getting crazy…more than i am allready. Come on boys, critics wellcome, any kind, just comment, or say its crap, something, say something.
Comments: I think you’ve done a good showing the character of this guy. He looks like somebody you don’t want to mess with.
Critics: I know that you are trying to make him look dark and menacing but I think your image is too dark. You should add some more lights to give us some idea of the shapes that are in the dark. It doesn’t have to be very bright but just add something so that it doesn’t look so flat. Try placing a light behind him and see how you like that.
Advice: I think that in this case making the horns part of the head would have been better and easier than MM.
Thanks a lot for ur constructive critique Rafael. I finally finish this image, or at least I think i did. i put light behain him, a black and texturized nose, more shine in the ring, and new colour of the texture of the skin apart of more light to the image and saliva coming out of his mouth and nose.
So what you people think?
Love the drool …and that’s no bull… pardon the pun but I had to say it…lol…
Seriously it looks pretty kewl, but the darkness hides alot…(most of my stuff is on a plain black background so who am I to say that…)
On your next pic/project you might try playing around a bit with the highlighter and shading brushes. That can really impact your work for sure and get you a bit closer to realism. This is not a bad image though. I think most images remain WIPs just because there is always something you can come back and enhance etc…I tend to work straight thru from modeling to finish and think, “Ron, that looks pretty dang good” and then come back at a later time and find that my fresh eyes have a second opinion of my own work.
Looking forward to more of your works.
ron
ps. I would like maybe a render frontal and oblique with the bullsnot and smoke with solid red orbs for the eyes…highlight the eyes up to give them a glow and maybe paint a bit of the ambient red glowing light bouncing around the sockets to give it a bit more depth…just a suggestion…I envisioned that while looking at the other renders…anyhoo…have fun what ever you do …
thanks ron ill try that. Oh i nothice youre from tenesee, just like the whyskey i use to drink every night, Mr. Daniels , good city, good whysky, good people.
Pilou
great colour !! I love the lights and the contrast
cool img