Hello to all.
I’m trying to figure out a problem I’m having with GoZ.
I’m trying to modify the inside area of the mouth by adding geometry.
The problem is that when sent back to Zbrush there are major spikes in the nostrils and the eye area…
I’m betting all the issues are happening since the area is inside and not outside
and I’m not having issues when I change the geometry that is not a crevice.
Is there a way to overcome the problem?
