Built up a zsphere bas for a bug I’m working on, but when I use adaptive skin, all the separate polygroups I created for the purpose of dividing the sections of the carapace combine into other polygroups, rendering the technique I was practicing impossible. Friends of mine using the same method, who followed the same steps keep their polygroups. Some people have the same problem, and others don’t. We can’t find a pattern as to why it’s happening, and therefore cant fix it. Any ideas guys? Before and after pics attached. Ignore the spotify.
Attachments

