ZBrushCentral

Adaptive skin common issue

Hi,
Apologies for the extreme newbie question :

So I would like to work at the very lowest density level when I convert my Zsphere to an adaptive mesh. (density 1 )
But when I work at that level, I can never get rid of the facet looking surface AFTER I subdivide the mesh. Either subdivide or dyna mesh will make my model high res However, it still has that facet heavy lines . So I always have to use a density level of 4
Here’s the issue I have :
Thanks!

sam2.jpg

Attachments

sam2.jpg

Move DynaMesh Resolution slider in Adaptive Skin subpalette to 0 before you make it an adaptive skin.