Hiya, I’m not sure if there is a way to get the cavity masking to match up with the adaptive setting for Displacement maps. I create the cavity mask but it doesn’t match up with my displacement map in adaptive mode. How am I supposed to use these maps together?
Ok here are the maps. I’m obviously using linear UV maps, not GUV or any tiling. As you can see the cavity map is quite different in shape than the displacement. How do I get them the same? Or is this not intended?

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