
This is a recent project I finished. Hand Sculpted in Zbrush and rendered in Blender. I really tried to match the materials in the photograph but I found it really difficult to get the satin material to have anything like the same reflection patterns as the original. Every time I got close it always seemed to become really cloudy in the shadowed areas. I also wish Cycles could match a more subtle translucency effect that Arnold seems to achieve. Any way a good experiment nonetheless.